Sci-fi, once seen as a genre for teenage boys, is flourishing on TV, with shows such as Lost and Battlestar Galactica - what caused the turnaround in fortunes, asks Gareth McLean
It's not every day that you hear a justification for suicide bombing on an American TV drama - and certainly not one as vigorous and heartfelt as this: "I've sent men on suicide missions in two wars now, and let me tell you something - it don't make a goddamn difference whether they're riding in a Viper or walking out on to a parade ground. In the end, they're just as dead. So take your piety and your moralising and your high-minded principles and stick them some place safe . . . I've got a war to fight." The fact that the character talking is not some swivel-eyed terrorist but, in fact, a hero - or, at least, what passes for a hero in this TV show's murky, shades-of-grey universe - makes his speech more surprising still. In a further do-not-adjust-your-set moment, the show in question is Battlestar Galactica (BSG).
Well, nearly. The reimagined BSG, as it is now known, is light-years away from its cheesy late-1970s incarnation starring Dirk Benedict, later of The A-Team, and Bonanza's Lorne Greene. The premise is the same - the last vestiges of humanity are being pursued by the sentient monotheistic robots that they created as labour-saving devices - but instead of cheese, there's grime, the harsh realities of living hand-to-mouth in space, and some of the sharpest, smartest writing on television. Gone is the comforting binary of "humanity good, robots bad", and in its place is a universe in which the good guys practise torture and recruit suicide bombers, while the bad guys are devoutly religious, embarking upon a genocidal war in the belief that they are cleansing the universe of corruption.
This is science fiction for the 21st century. What's more, it's sci-fi about the 21st century. Fans of the genre have long known that quality sci-fi and its sister genre fantasy hold up a mirror to the times in which they were created, but never before have the TV shows involved seemed so resonant or so influential. Science fiction has never been more now, fantasy never more real.
Among new dramas debuting later this year in the US are a remake of The Bionic Woman; Journeyman, which has a man travelling in time to right wrongs; Pushing Daisies, about a detective who can bring people back to life; Babylon Fields, which is about zombies rising in contemporary US; Moonlight, about a detective who is also a vampire; True Blood, another vampire drama from Six Feet Under creator Alan Ball; and The Sarah Connor Chronicles, based on the Terminator movies. Of 45 pilots picked up for series by US networks for next season, around a quarter are straightforward science fiction or fantasy, or influenced by them. The fantastic future is here.
This is all something of a reversal of fortune for sci-fi. For a long time, science fiction and fantasy have been seen as something for teenage boys, genres you grow out of. Since the 1960s, Star Trek defined sci-fi on television, and the cult was ridiculed, most exquisitely in the film Galaxy Quest.
Of course, sci-fi and fantasy can't be that specialist: of the most successful films of all time, most have their origins in one or the other. As well as the Star Wars and Lord of the Rings trilogies, consider the Alien quartet, the Jurassic Park films, the Harry Potter movies and ET.
Somehow, though, the suspension of disbelief that sci-fi and fantasy often require was too much for television audiences to swallow, and there the stigma remained. But Battlestar Galactica, along with the likes of Lost and Heroes, has changed that. All three shows are prime-time in the US. Those are networks and not cable channels. This is a big deal.
Lost, with its employment of an unexplained plane crash on a mysterious island, unseen jungle monsters and strange initiatives, hatches and buttons, mixes elements of both sci-fi and fantasy. Perhaps disingenuously, given that the pilot cost a whopping $5 million, Damon Lindelof, the show's executive producer, says it was never supposed to be a hit show. "It was meant to be a cult show like Buffy the Vampire Slayer or Alias. Somehow this show became broader. The fact that my mother was ever watching Lost in the first place is a shock to me. It's weird and there's a monster and there's the Dharma Initiative. And she said, 'I love the characters'."
SO WHAT WENT SO right for TV sci-fi and fantasy? For starters, the advances in computer generated imagery (CGI) and the relative inexpense of creating it for the small screen has meant that sci-fi and fantasy have become more believable and spectacular. As Tim Kring, creator of Heroes - a show about a disparate group of somewhat dysfunctional, ordinary people who discover they each have a superpower - says: "In the last five years, there would be a major leap forwards every couple of months in what you could do within the budget of a television show. Extraordinary things that took giant mainframe computers and 12 programmers to do 10 years ago, a guy on a Macintosh can do now."
Meanwhile, the event that has made sci-fi and fantasy palatable, and positively appealing, to a mainstream audience is 9/11, which shook value systems and certainties, making the heretofore incredible seem not so outlandish. In a world in peril, we look to the fantastic for succour. The fin de siècle feeling that pervaded culture at the end of the 19th century, when the end was thought to be nigh, produced a burst of enduring science fiction and fantasy literature.
Carlton Cuse, executive producer of Lost, says they weren't trying to consciously make a post-9/11 show, but, "We live in a tenuous world in which all sorts of threats can come out of nowhere and that affects us as people and what affects us as people affects us as writers." Tim Kring concurs with Cuse - he didn't set out to make a post-9/11 show, but "the wish-fulfilment aspect of the show feeds off a feeling that the world is a scary place. Issues like global warming and diminishing natural resources and terrorism are issues that seem really out of control and huge. That these ordinary people may be coming along with special powers and can ultimately do something about these larger issues taps into a sense of helplessness we may feel."
It can't be a coincidence that Lost, Heroes and Battlestar Galactica are laced with paranoia and suspicion - of government, of others, and, in Lost, of the Others. Just as Invasion of the Bodysnatchers in 1956 played on fears of reds under the bed, these are the times in which we live. Kring points out that heroes emerge in popular culture at times of crisis in the real world: Superman, for example, was born from the depths of the Depression. As Doctor Who supremo Russell T Davies notes, albeit while emphasising the optimism of his own show: "We live in a time of terror." The suicide bomber's speech, as mentioned at the top of this article, is made by Battlestar Galactica's Colonel Tigh, an irascible, unpleasant, bigoted alcoholic, who leads the human insurgency when the planet he inhabits is occupied by the robotic Cylons. These aren't the metal machines you may remember from the original series. Now, they can look much like any other human, hidden in plain sight. One in particular, Number Six, whose feminine wiles lead a brilliant but vain government scientist to betray his species, looks an awful lot like a Victoria's Secret lingerie model - which is actually actor Tricia Helfer's previous occupation.
If talk of religious zealots, insurgency and occupation sounds familiar in the show, it's meant to. Executive producers David Eick and Ronald D Moore, who worked on the Star Trek franchise shows for 10 years, both studied politics at university and were drawn to the possibilities of exploring the contemporary world through an imagined future. "I had wanted to get away from sci-fi and do something more overtly political, like The West Wing, but I watched the original Battlestar and realised how resonant its premise had become," Moore says. "It's about people who have survived a terrible attack on their civilisation and how they struggle with an ongoing war. The show is a prism through which we explore themes and situations that are relevant now." Certainly, it feels more real today than the United Nations-in-space, technology-as-panacea world of Star Trek. Moreover, it's one of the few American dramas that deals with terrorism and the war on terror head on. The only other major US drama to do so is 24, and its all-guns-blazing approach is to the detriment of any thoughtfulness.
Where once the future, as imagined in sci-fi, was a place of possibility and a time of shininess, in BSG, it's a dark, dreadful circumstance. Humanity hasn't ventured starward to seek out new life and new civilisation - they've scarpered to escape annihilation. They go not boldly, but desperately. In Lost, its multi-ethnic, metaphor-for-the-US cast of characters has been downed by a plane crash and thrown into an uncertain, unfamiliar world. In Heroes, power is both a blessing and a curse, mostly attracting the wrong kind of attention.
Science fiction and fantasy have changed and, in turn, are shaping other genres. Ronald Moore says BSG deliberately eschewed aliens with knobbly foreheads, brothel planets and other sci-fi cliches. "We wanted to avoid the aesthetic trappings that sci-fi can get bogged down in and opted for a naturalistic look to the show." BSG is the vanguard of a slew of sci-fi and fantasy shows that work within their genres, within our times, and - most importantly - as good old-fashioned emotional, engaging dramas. The producers of these dramas have created credible, cool shows - ones that are earthier and more grounded than many apparently firmly placed on this planet in the here-and-now, for example, the drearily domestic but strangely alien Brothers and Sisters. Why gaze at navels when you can gaze at the stars?